Simulacral Image
False Light of Shamballah https://annas-archive.org/md5/a170d5215ef31f5db537a921fbcfdb54
Simulacral Image
The synarchy makes use of the technique of their 'father' god in order to facilitate their enchainment to the material world. This strategy of confusion which they employ entails the usage of appearances in order to confuse the perception of the captive Spirit, utilizing the subtle tactics of deception to beguile and deceive, to rivet the consciousness of the Spirit on the external material world, making them a 'reverted spirit' whose directional focus is without and not within.
This is the synarchy's goal: to cause this reversion of the nature of dasein from the Origin towards the state of 'being-in-the-world' or being amidst the entities, buried in the rubble of the material world.
Should they manage to achieve their purpose the consequences are for them beneficial and in a two-fold form:
1) Binding the Spirits more tightly to the soul whose impressions facilitate the reversion process and lead towards a total immersion within this subtle prison of a fair and
2) The conference of thought energy upon the entities amidst which the captive Spirit dwells and shifts its focus towards thereby accomplishing the telos of the Demiurge for the Spirits' place in the world of matter, that being accomplishment of the supra finality of the entities bringing them towards their final condition (entelechy) being transformed in their being into an object of meaning for the captive Spirit reflexively empowering with the Spirits' thought-energy the entities, conferring upon or transmitting to them the Spirit's vril.
Thus the vampiric telos of the Demiurge is fulfilled as regards the entities of His Creation (organic life) and the entities which are part of the cultural superstructure (inorganic; artificially created objects) which are thereby endowed with the 'mentoid energy' of the Spirit.
Hence it is the strategy of confusion of the synarchy to deploy as weapons of war, appearances or images which serve as distractions of the gaze of the captive Spirit initiating the above causal process of reversion, away from the Origin and towards the world of entities with which it becomes engaged. Hence all sights; sounds and tactile sensations (cultural sensualism or the culture of aesthetic affect) are used and disseminated as widely and continually as possible to maximize the probability of their effectiveness in shifting the consciousness of the captive Spirit in its earthly embodiment and in daily life such that with every movement made or directional focus of attention the captive Spirit is bombarded with the pervasive assault on his sensory faculty thereby dirempting himself from the Selbst (Spirit; the 'I') and towards the 'not-I' or that which is external to itself.
Images are especially effective in beguiling the consciousness towards them as seductive objects held up before consciousness which serve to destabilize the equilibrium of the mind. The immediate impingement of the object upon consciousness through the visual senses has a more affecting nature given the dependence of the human on sight as means of navigating this world and the habituation of the 'modern man' of the Kali Yuga, of the 'Wolf age' to a reliance on the senses which are designed for apprehension of external objects and then mediation of the given, the 'modern man' being dirempted from the classical world of embodiment and more in a state of separation from the 'with-world', the visual senses constituting an effective means the synarchy deploys to reel him back into that world and especially their world of distorted simulacra serving to amplify the confusion as the modern man acts on the basis of simulacra appearances which have no bearing on the ontic record (the beings of the Demiurge) but shift his focus to the artificial and false simulacra thereby serving to disempower visibility to re-turn to the Origin, lost as he is in the world of false appearances.
The apparatus of the system is designed for the purpose of seduction, to beguile or seduce the captive Spirit and to draw them into the systems conditioning: television; computers-any form of screen displaying a static or dynamic image or imagery can be experienced and encountered at most times of day which is why these technologies are made as cheaply and widely available as possible so that the low average and below in the socio-economic spectrum can plug themselves into 'les systems des objects', to facilitate their phenomenological reduction to a zombie, the vacuous being who has the least capacity for agency in relation to the entities which pervade their 'hodological space' save as a reactive minded Pinocchio on the synarchy's strings (and indeed on those of the Demiurge which are simply extended through his earthly representatives in the synarchy). Thus bound to the entities as a reflection-reflecting, endowing them with meaning as meaning-objects-for-consciousness (fur sich) the evolutive process being facilitated thereby.
Hence objects in the form of images which need have no correspondence to any tangible or actual reality serve the purpose of 'reversion' of the consciousness towards externals, snaring the senses with their seductive nature and taking away from the Origin. The more sights; sounds and other forms of simulacra are disseminated by the generative principle and his agents on the mundane plane the more the consciousness is directed towards them and the downward spiral of ill consequence is initiated. just as with any drug user it does increases over Time in order to have the same affect and the more one partakes of the dose of sensa the more debased his consciousness becomes to the point of zombification.
The habit-forming nature of observing images and subjecting oneself to the sights and sounds of 'the world' especially those sacred ties products of the cabal leads towards this downwards spiral and its binding to 'the world', the prison of the Spirit, become ever tighter around itself choking out the respiration of its spiritual breath and replacing the pure atmosphere of Asgard with that of Helheim.
As in all things related to the synarchy they are false appearances and lead directly downwards-the apparent good being a trap in which the curious Spirit, responding to the impress of the animic agitation, becomes ever more dirempted from its proper place. Hence the wise will issue the simulacral 'benefits' of those immediately affecting appearances and will cast their gaze upwards towards the Olympian heights and away from the kaleidoscopic welter of appearance which beguile the asleep Virya and indeed which are designed to be the aesthetic germs of 'the sickness unto death', leading to the inextricable capture of the Uncreated Spirit and its phagocitization by the Demiurge and its loss of any potential immortality.